Why Herts?
  • Ranked 8 in Best Game Design Schools in the World (top UK school) (Rookies World School Rankings® 2019)
  • Ranked 7 in Best Visual Effects Schools in the World (top in UK) (Rookies World School Rankings® 2019)
  • Ranked 7 in Best Animation Schools in the World (top in UK) (Rookies World School Rankings® 2019)
  • Ranked 5 in Top 2D Animation Schools for Production Excellence (top in UK) (Rookies World School Rankings® 2019)
  • Ranked 2 in Top Visual Effects Schools for Production Excellence (top in UK) (Rookies World School Rankings® 2019)
  • Ranked 1 in Console & PC – Games Design & Development for Production Excellence (Rookies World School Rankings® 2019)
  • Ranked 3 in Immersive Media – Games Design & Development for Production Excellence (Rookies World School Rankings® 2019)

About the course

This course focuses on high-end 3D games art and has been recognised as one of the best courses of its kind. It explores the digital modelling of characters and environments, shading techniques and level creation. You will explore the design side as well by using the latest software in our award-winning Film, Music and Media Building. You’ll discover how to create optimised shapes and textures and apply them to real-time 3D graphics. You’ll also explore games and gaming trends, looking at scenarios that can be applied to PCs, consoles and interactivity and VR. This course is accredited by Creative Skillset, reflecting the highest standard of teaching.

Fact sheets 2019 Course fact sheet 1 BA (Hons) 3D Games Art & Design with Optional Sandwich Placement/ Study Abroad
Programme specifications 2019 Programme specification 1 BA (Hons) Digital Animation

3D Games Art & Design Gallery



Why choose this course?

  • The 3D Games Art & Design degree is the study of games art rather than games programming.
  • Creative Skillset Accredited.
  • The degree explores digital modelling of characters and environments, and develops animation as well as shader techniques and level creation.
  • You will be taught to create optimised geometry and textures and apply them to PC game engines, gaining an understanding of the technological restrictions of real-time 3D graphics.
  • The degree examines sound tracks and creating sound effects.
  • You will explore games and gaming trends, looking at scenarios for PCs, consoles and interactive TV.
  • Our students and graduates frequently win awards - Sam Bang recently won 2016 Search for a Star competition. Find out more about him.
  • Voted School of the Year and Game of the Year in both Next Gen and Virtual Reality categories in the Rookies 2016.

You could also study 2D Animation and Character for Digital Media3D Computer Animation and Modelling or Visual Effects for Film & Television.

Key staff

Martin Bowman
Joint Programme Leader in Animation

Neil Gallagher
Senior Lecturer of 3D Animation Games Art

Professional Accreditations

ScreenSkills Tick

ScreenSkills accreditation is awarded in recognition of the highest level of contemporary industry teaching and facilities. This gives potential employers an indication that candidates from our degree course have been trained professionally and are ready to take up an industry role successfully.

Course details

Careers

Employment opportunities include computer animation companies, work with games, TV and film special effects companies. Our graduates work and freelance with some of the worlds best known production and post production houses.

What job can I get?

Your skills will open doors with computer animation companies, games developers and special effects companies. Previous graduates have gone on to work for some of the world’s best-known production and post-production houses. We also encourage you to make contacts with other students to form professional networks.

Teaching methods

The course uses mixed teaching methods but the majority of undergraduate time is spent on project work and software and art-based workshops and lectures.

The Digital Animation courses are assessed through project work both individually and group; there is also a contextual element that requires submitted essay, and there are regular assessed presentations and professional juries.

Year 1

You study your first year in the 3D Games Art & Design degree in common with students on the 3D Animation and Modelling and 2D Animation and Character for Digital Media. Whilst still focusing on your chosen digital degree study you will experience high levels and intensive engagement with the latest software and animation techniques. First year study also concentrates on essential skills needed throughout your degree study such as design of character, narrative and drawing. Animation and games histories will add context to your study. As you gain experience in your chosen area of study during this year, you have the opportunity to switch to either of the other two degree routes.

Year 2

In order to answer the question what makes games fun to play? your second year will explore game narrative and interactivity. Teamwork is very important in this industry and you are given the opportunity to work in groups to create game levels in an existing games engine and genre. Shader creation and scripting are covered alongside the technological restrictions of real time rendering.

Year 3

Games art underpins all game development. You are taken through the conceptual research, artwork and design for your major project- creating assets - teams create a level and its characters and assets from scratch. Equipped with a showreel games art students are equipped to gain employment in this exciting area.

Work Placement

Placements are a valuable means of establishing industrial contacts and gaining an insight into the commercial reality of a chosen discipline. We have a long history of students working with industry supplementing the taught university curriculum with real life on the job experience.

This has seen students working right across the creative industries sector: in graphic, product and interior design consultancies, working as artist in residence in galleries, producing props and sets for the film and TV industry, shadowing teachers in education, working with commercial photographers through to students working right across the Music industry.

Study Abroad

This course offers you the opportunity to study abroad through the University's study abroad programme.
Study abroad opportunities are available worldwide and in Europe under the Erasmus+ Programme.
Find out more about Study abroad opportunities

Structure

  • Level 4
    Module Credits Compulsory/optional
    Animated Thinking: histories, theories, contexts 30 Credits Compulsory
    CG Practices and Techniques 30 Credits Compulsory
    Digital Art 15 Credits Compulsory
    Creativity, Concept and Story 30 Credits Compulsory
    Moving Image 15 Credits Compulsory
  • Level 5
    Module Credits Compulsory/optional
    Moving Visions: perspectives on digital animation 30 Credits Compulsory
    Creative Project 30 Credits Compulsory
    Advanced Specialisms for Games 30 Credits Compulsory
    Games Design 15 Credits Compulsory
    Interactivity and Professional Practices for Games 15 Credits Compulsory
    Professional Work Experience 30: Screen 30 Credits Optional
  • Level 6
    Module Credits Compulsory/optional
    Employment Preparation 15 Credits Compulsory
    Degree Project 45 Credits Compulsory
    Pre-Production for Games 30 Credits Compulsory
    Critical and Cultural Studies: L6 Enquiry / Report / Essay (Digital Animation) 30 Credits Compulsory
    Year Abroad 0 Credits Optional
    Sandwich Year (Creative Arts) 0 Credits Optional
  • Fees & funding

    Fees 2019

    UK/EU Students

    Full time
    • £9250 for the 2019/2020 academic year

    International Students

    Full time
    • £12350 for the 2019/2020 academic year

    Discounts are available for International students if payment is made in full at registration

    *Tuition fees are charged annually. The fees quoted above are for the specified year(s) only. Fees may be higher in future years, for both new and continuing students. Please see the University’s Fees and Finance Policy (and in particular the section headed “When tuition fees change”), for further information about when and by how much the University may increase its fees for future years.

    View detailed information about tuition fees

    Read more about additional fees in the course fact sheet

    Other financial support

    Find out more about other financial support available to UK and EU students

    Living costs / accommodation

    The University of Hertfordshire offers a great choice of student accommodation, on campus or nearby in the local area, to suit every student budget.

    View detailed information about our accommodation

    Entry requirements

    UCAS points A Level BTEC
    112 BBC: L3 in Art and Design or a creative subject which includes drawing. DMM: Subjects including Art and Design, Games Art and Amination, Amination, Level 3 Extended Diploma in Games, Animation and VFX Skills (NextGen), UAL Extended Level 3 Diploma in Creative Media (Production)

    How to apply

    Course length
    • Full Time, 3 Years
    • Sandwich, 4 Years
    Locations
    • University of Hertfordshire, Hatfield

    2020

    Start DateEnd DateLink
    23/09/202023/05/2021Apply online (Full Time)
    28/09/202020/05/2021Apply online (Full Time/Sandwich)
    28/09/202020/05/2021Apply online (Full Time/Sandwich)

    2021

    Start DateEnd DateLink
    23/09/202123/05/2022Apply online (Full Time)
    28/09/202120/05/2022Apply online (Full Time/Sandwich)
    28/09/202120/05/2022Apply online (Full Time/Sandwich)
    Optional Sandwich Placement or Study Abroad year
    We welcome applications from international and EU students