About the course

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This specialist degree focuses on game audio and film music, covering creative, technical and business. You’ll compose, produce, and implement music and sound for a huge variety of film, animation and game audio titles, and be part of networking and collaboration within the school of creative arts.  With the support of industry professionals, you’ll analyse the styles of different composers and genres, understand film/ game workflows, explore middleware, and develop a critical understanding of how musical parameters affect visuals. You’ll also study the business aspects of this sector, pursue work experience and build the skills to become a creative, technical and entrepreneurial musician/ audio professional.

Why choose this course?

  • You are fascinated by the potential of technology in the creative process and wish to explore the likes of Unreal Engine, Unity, WWise, FMOD, Logic, and Pro Tools.
  • Involvement from our alumni, providing their experiences of how the course has helped them into employment.    
  • You wish to understand and explore current trends in film music and game audio.
  • Gain a BSc – because we genuinely explore the art and science of music composition/ audio design.
  • You wish to be taught by current practitioners and exponents in the art of writing film and games.
  • You wish to be part of a department within a school that includes filmmaking, animation and game design.
  • The Music Composition and Technology for Film and Games degree is a unique and distinctive degree award in the UK.
  • We have some of the best resources in the UK, including the £38 million Forum Hertfordshire, state-of-the art music studios and specialist film, animation and game design facilities. ​

What job can I get?

Our graduates have gone on to successful careers as film and TV composers and songwriters (including some with exclusive songwriting contracts with EMI and Sony Music). They work for organisations such as the BBC and PRS, create sound design for computer games, and work in sound engineering and teaching. Others continue their studies with a Master’s and PhD.

Key staff

Amanda Paley-Menzies
Programme Leader for Composition

Steven Coltart
Game Audio & Media Composer Lead
Find out more about Steven Coltart

Tim Blinko
Professor of Music
Find out more about Tim Blinko

Professional Accreditations

Apple Authorised Training Centre

Course details

Careers

The games industry in particular is a growing area, with our graduates in a range of audio-based roles. Our latest student success stories include Robin McGovern at Frontier Developments, working on ‘Jurassic World Evolution’ and ‘Elite Dangerous’. 

“I feel very confident in saying that I would not have the privilege on working on these fantastic games had I not graduated from the University of Hertfordshire where I studied my Bachelor of Science Degree in Music composition and Technology for Film and Games.  My time studying this degree was crucial in my development as an audio professional.  This high standard of creating and creativity when paired with the more technical modules of going in depth with middleware and Unity helped teach the missing knowledge which would become the essential foundations to make me perfect for my current role. I am very proud to be an alumni of the University of Hertfordshire” - Robin McGovern (2018).  

Where this course offers uniqueness and insight is that specialist topic content is delivered by working industry professionals ensuring currency, industry focus and real-world experience.  An example of this includes the departments Game Audio & Media Composer Lead Steven Coltart, whose own composer and sound designer credits include cinematic PS4 release, ‘Planet of the Apes: Last Frontier’.  Steven also actively composes across film and television, and Stevens latest project news can be heard via his personal website http://www.stevencoltart.com/     

Our graduates have also gone on to be successful film/ TV composers and songwriters (including exclusive contracts with EMI and Sony Music for example), working for major companies such as the  BBC, PRS, as well as sound engineering and teaching. Several have continued their studies for Master's and PhD degrees.

Teaching methods

You will receive a mixture of interactive lectures, seminars and tutorials, with much practical based teaching.  Module content is reviewed each academic year to remain current and industry relevant, and you will have opportunities to independently collaborate with student filmmakers/ game designers additional to the timetabled sessions.  You can also benefit from the input of additional music industry experts visiting our University.

Course Content 

The BSc (Hons) in Music Composition and Technology for Film and Games brings an enhanced emphasis on music for video games and media. The course focuses on two specialist areas of equal importance. From a game audio perspective, you will create and implement music and sound designs for a variety of projects across both leading Unreal and Unity engines, exploring industry relevant skills.  From a media composer standpoint, you will be developing your composition talent across areas such as film, TV production music, animation and live performance.  Subject currency is a key strength of the course, with content reviewed by industry professionals, and enhanced on a regular basis to meet industry needs.     

You will analyse the styles of different game/ film composers and genres of soundtracks, study the script writing, reading process and understand different stages of the practical production across Pro Tools and Logic.  You will develop a critical understanding of how different musical and technical parameters affect visuals, and study business aspects associated to specialist creative roles in the industry.

Importantly, you will pursue professional work experience and build working relationships with other students developing collaborations in the Faculty. 

Most of all, you will be an entrepreneurial musician - someone who has talent as a composer and has the ability to get their music out there…

Our location is at the heart of the UK film and media industries and we utilise this unique benefit in combination with well-designed and practical courses.

Work Placement

Placements are a valuable means of establishing industry contacts and gaining an insight into the commercial reality of a chosen discipline. We have a long history of students working with industry supplementing the taught university curriculum with real life on the job experience. This includes Matthew Mainprize, and his year long audio intern at RARE on ‘Sea of Thieves’, https://www.rare.co.uk/games/sea-of-thieves

Study Abroad

This course offers you the opportunity to study abroad through the University's study abroad programme. 

Study abroad opportunities are available worldwide and in Europe under the Erasmus+ Programme.
Find out more about Study abroad opportunities

Listen to student Marcus Warner’s ‘Twice Above The Atlantic’ uplifting theme, which was inspired by his time studying abroad in America.

Structure

Level 4

Core Modules

  • Techniques and Technology 1 - 30 Credits
  • Learning Skills - 30 Credits
  • Perspectives of Music 1 - 30 Credits
  • Composition for Film and Games 1 - 30 Credits

Optional

Level 5

Core Modules

  • Techniques and Technology 2 - 30 Credits
  • Studies and Investigations 2 - 30 Credits
  • Perspectives of Music 2 - 30 Credits
  • Composition for Film and Games 2 - 30 Credits

Optional

  • Professional Work Experience 30: Music - 30 Credits

Level 6

Core Modules

  • Year Abroad - 0 Credits
  • Perspectives of Music 3 - 30 Credits
  • Project (Film and Games) - 30 Credits
  • Techniques and Technology 3 (Version 2) - 30 Credits
  • Studies and Investigations 3 (Version 2) - 30 Credits

Optional

  • Sandwich Year (Creative Arts) - 0 Credits

Fees & funding

Fees 2018

UK/EU Students

Full time
  • £9250 for the 2018/2019 academic year
Part time
  • £1155 per 15 credits for the 2018/2019 academic year

International Students

Full time
  • £11950 for the 2018/2019 academic year
Part time
  • £1500 per 15 credits for the 2018/2019 academic year

Fees 2019

UK/EU Students

Full time
  • £9250 for the 2019/2020 academic year
Part time
  • £1155 per 15 credits for the 2019/2020 academic year

International Students

Full time
  • £12350 for the 2019/2020 academic year
Part time
  • £1540 per 15 credits for the 2019/2020 academic year

Discounts are available for International students if payment is made in full at registration

*Tuition fees are charged annually. The fees quoted above are for the specified year(s) only. Fees may be higher in future years, for both new and continuing students. Please see the University’s Fees and Finance Policy (and in particular the section headed “When tuition fees change”), for further information about when and by how much the University may increase its fees for future years.

View detailed information about tuition fees

Other financial support

Find out more about other financial support available to UK and EU students

Living costs / accommodation

The University of Hertfordshire offers a great choice of student accommodation, on campus or nearby in the local area, to suit every student budget.

View detailed information about our accommodation

Entry requirements...

2019/20 Academic Year 

  • 72-168 UCAS points
  • Formal or informal qualification or experience in music. Music qualification at GCSE or higher is preferred.
  • GCSE Maths and English Language at grade 4 or above (Grade C or above if taken prior to 2015).
  • IB - 72-168 UCAS points from a minimum of 2 HL subjects at H4 or above  (with the remaining points to come from a combination of HL, SL and Core). 
  • All students from non-majority English speaking countries require proof of English language proficiency, equivalent to an overall IELTS score of 6 with a minimum of 5.5 in each band.
  • Find out more about international application requirements

The University of Hertfordshire is committed to welcoming students with a wide range of qualifications and levels of experience. The entry requirements listed on the course pages provide a guide to the minimum level of qualifications needed to study each course. However, we have a flexible approach to admissions and each application will be considered on an individual basis

How to apply

2019

Start DateEnd DateLink
28/09/201920/05/2020Apply online (Full Time)
28/09/201920/05/2020Apply online (Part Time)
28/09/201920/05/2020Apply online (Full Time/Sandwich)
28/09/201920/05/2020Apply online (Full Time/Sandwich)

2020

Start DateEnd DateLink
28/09/202020/05/2021Apply online (Full Time)
28/09/202020/05/2021Apply online (Part Time)
28/09/202020/05/2021Apply online (Full Time/Sandwich)
28/09/202020/05/2021Apply online (Full Time/Sandwich)