Why Herts?
  • Over 95% of students said that they were satisfied with the teaching on the course (NSS 2019)

About the course

This degree enables you to explore the nature of current sound and music technologies, using the latest digital audio hardware, software and programming packages. You'll investigate topics such as sampling, sequencing, mixing, remixing, signal processing, sound editing and recording, alongside audio programming, internet audio and electronics, ensuring that you'll be well equipped with the knowledge and hands-on experience expected of today’s professionals.

Fact sheets 2019 Course fact sheet 1 BSc (Hons) Music and Sound Design Technology
Programme specifications 2019 Programme specification 1 BSc (Hons) Music and Sound Technology

Music at Hertfordshire



Why choose this course?

  • Our programme is Accredited by JAMES, who represent the Association of Professional Recording Services (APRS), the Music Producers Guild (MPG) and Associate Industry Bodies.
  • Develop excellent technical skills over the course of your degree, and benefit from our high quality studio, listening room, venue and sound resources including those by SSL, Yamaha, Avid, Focusrite, Quested, Genelec, Neumann, TLA, Lexicon and Drawmer to name but a few.
  • Excellent industry input is built into the design of the degree awards from a huge number of areas within the wider music industry.
  • The degree awards within the programme are designed to expose you to areas of music, sound and audio technology that you might not even know exist yet.  "Coming to this course has really given my brain the kick-start it needed, and I'm beginning to see near endless possibilities with where I can go." - Glenn Osborn, second year student
  • We have a strong record of students from the programme securing placement years between years 2 and 3 of their studies.  Placement destinations include Focusrite,  Sound Technology (a leading distributor of high profile brands for the Music Retail and Professional Audio industries), The Famous Company, and a number of recording studios.
  • Every year, organisations and companies approach us to recommend our graduating students.
  • Music business is woven into your degree study at every year giving you the skills to slot into the music industry (or create your own business).
  • Organise and Participate ‘live’ projects, and our ‘JamJar’ showcase live events.
  • Benefit from studying in creative arts school and collaborate with filmmakers and animators in realising fully featured, professional standard media projects.
  • We have some of the best resources in the UK, including the 39 million pound entertainment venue – the Forum where our students perform, and engineer every month, and state-of-the art music studios and film and TV facilities in our 12 million pound building for Music, Film and media.

Key staff

Senior Lecturer - Programme Leader of Music Technology Alex Baxter

Find out more about Senior Lecturer - Programme Leader of Music Technology Alex Baxter

Professor of Music Tim Blinko

Find out more about Professor of Music Tim Blinko

Professional Accreditations

Member of the UK Music Academic Partnership (MAP)

Course details

Careers

You will graduate as a talented music technologist / sound designer capable of forging a career in a variety of roles.  Our graduates can be found in many places within the music industry, working in recording studios, production companies, working in live sound and at major events, as sound editors, audio restoration engineers, developers of new hardware and software and working in a wide range of roles connected to sound for film, TV and games.

“I'm working as a freelance sound recordist doing a lot of work for Unidays, Unilad as well as some independent films. In addition I'm also mixing and mastering some tracks, working on my band’s first album and also working as a Live Sound Engineer for 'The Old Brewery' in Watford”

Jack Cox – recent graduate on what he was doing 6 months after graduation.

Each year, former students return and talk to our current students about their employed roles and how their degree has been beneficial.

Whilst a number of our students go one to work for established companies, there are always a number who set themselves up independently, developing their own business.  The following includes a very small selection of very recent graduates who are already achieving success:

Chris Pavey – Mastering and Restoration Engineer

http://chrispaveymastering.com

JJ Mitchell – Producer, Mix Engineer  & Drummer

http://www.jjmitchellmusic.com

Stefan Baranowski – CEO Insight Music – Digital Label & Publisher

http://www.insightmusic.co.uk

Marjan Kalinaki – Independent Sound Designer & Music Signal Processing Specialist.

http://www.marjisound.com

What job can I get?

You can expect to develop a career in hardware / software system specification, web-based music / sound creation and delivery, or in technical roles within the music and sound industry. These could include sound reinforcement, recording and engineering, multimedia installations, music studios or production companies.

Our graduates can be found in many places within the music industry, working in recording studios, production companies, working in live sound and at major events, as sound editors, audio restoration engineers, developers of new hardware and software and working in a wide range of roles connected to sound for film, TV and games.

“I'm working as a freelance sound recordist doing a lot of work for Unidays, Unilad as well as some independent films. In addition I'm also mixing and mastering some tracks, working on my band’s first album and also working as a Live Sound Engineer for 'The Old Brewery' in Watford”

Jack Cox – recent graduate on what he was doing 6 months after graduation.

Each year, former students return and talk to our current students about their employed roles and how their degree has been beneficial.

Whilst a number of our students go one to work for established companies, there are always a number who set themselves up independently, developing their own business.  The following includes a very small selection of very recent graduates who are already achieving success:

Chris Pavey – Mastering and Restoration Engineer

http://chrispaveymastering.com

JJ Mitchell – Producer, Mix Engineer  & Drummer

http://www.jjmitchellmusic.com

Stefan Baranowski – CEO Insight Music – Digital Label & Publisher

http://www.insightmusic.co.uk

Marjan Kalinaki – Independent Sound Designer & Music Signal Processing Specialist.

http://www.marjisound.com

Teaching methods

In year 1, within the core modules, you’ll gain a solid grounding on a number of major DAW packages, as well as develop your creative and technical skills in mixing and effects processing, studio work and making your own virtual instruments.  In order to develop your technical knowledge of connected audio specialisms, you’ll investigate acoustics, psychoacoustics, audio and Midi protocols and a number of sound projection systems whilst also using lab time to develop an understanding of audio electronics through building your own synthesizer for your own creative output.  Music Business is also introduced where you’ll investigate various music business modules and contexts that connect what you are studying to the music industry.

In addition to the core modules, music and sound design technology students also investigate sound and its use in enhancing moving image such as in film, TV, the web and games.  Areas including synchronisation, matching screen placement and movement are covered, and students are introduced to the creative recording of source audio for re-purposing as Foley.  Sonic branding techniques and story-telling aspects are also investigated.

In year 2 much focus is placed on developing your critical ear, and getting your music out there, with detailed work on developing both mixing and mastering techniques, and approaches to digital distribution and delivery.  In addition students continue to develop their deep understanding of microphones and sound signal routing, including network-based systems using our state of the art Rednet enabled facilities.  You will continue to hone your studio practice and understanding of the wider music industry.  As a music and sound design technology student, this goes hand in hand with dedicated taught areas to further develop your skills in re-dubbing, more advanced and intricate sync and sound design work, and extended techniques for processing found and sourced sound as well as deep immersion in the possibilities for surround and multi-channel audio work.

By year 3, the vast majority of our students have already formed a number of professional connections, and students are able to make use of these and reflect on their approaches within a dedicated field project.  In addition, there is the final major project which under the supervision of a dedicated tutor allows you to specialize in your chosen area which could be for example album recording and production, software / hardware development, an experiment, or dissertation based study. Drawing on the programmes’ industry accreditation links, students also engage with a defined real-life / live project within the area of (or relating to) music and sound design technology.  This topic is delivered and  supported by sessions from a range of academic staff in addition to bespoke sessions from industry professionals who feed in external expertise, so as to support the realisation, process and achievement of the project as a whole.  Typical projects include large track count mixing, audio and media work, and as such create opportunities for students to test and validate their technical skills to a typical externally defined industry brief, including delivering to specification, deadline and budget.  Spatial / immersive audio, virtual reality sound and game audio are also explored in depth.

Guest Speakers 

  • Key industry professionals regularly visit us to speak to our students.   Recent Guest Speakers Include…
  • George Shilling (Mixing & Mastering Engineer, Cellist and Studio Owner).
  • Matt Ingram (Drummer, Producer and Engineer from London, and Co-Founder of Urchin Studios).
  • Alan Branch (Grammy Award winning Engineer, Producer, Writer and Musician).
  • Gareth Jones (Huge modular analogue synth enthusiast, who has worked with a huge selection of artists, including making 5 LPs with Depeche Mode, and another 5 with Erasure).
  • Mike Warriner (Commercial Director at Focusrite).
  • Dan Cox  (Award winning sound engineer, mixer and producer, and an executive Director of the Music Producer’s Guild).
  • Bernard O’Reilly (Sound designer, sound effects editor and FX recordist).
  • Neil Coomber (mixer, producer and engineer)                      
  • Nick Watson (Mastering Engineer - Fluid Mastering)
  • Richard Pryke (sound engineer / re-recording engineer - best known for his Academy Award for Best Sound for the film Slumdog Millionaire). 
  • Tony Platt (Audio Engineer).
  • Dan Lancaster (Music Producer).
  • Phill Brown (Sound Engineer, Producer - worked with Bob Marley, Jimi Hendrix, Dido, to name but a few)
  • Alistair Meachin (Acoustics, Audio & AV Consultant – Harmonia Consulting Ltd).
  • Ian Wallman (Producer, Composer, Mixer & Remixer).
  • Nicky Bignell (Business Affairs Manager – Music, BBC Rights, Legal & Business Affairs).
  • Kim Bailey (Entertainment Retailers Association (ERA).
  • Cindy Truong (British Academy of Song writing, Composers and Authors (BASCA).
  • Laura Young (Music Industry specialist on negotiating sales with recording, publishing and library companies.

Course Details 

The BSc (Hons) Music and Sound Design Technology course is designed for students who wish to interrogate music and media through music, sound design and immersive audio applications.  Focus is placed on sound and music as a component of multimedia, including the world of sound design as a creative process.   Students create and work on a range of media focused projects including moving image, game audio and voice over production as well as determining how sound can be delivered within both multi-speaker environments and ‘virtual’ spaces. 

Core modules studied alongside music and sound design technology practice modules develop students’ techniques and approaches using a range of sound technologies, as well as fostering professional and industrial contextual immersion and awareness, and experience with specialisms within connected music and sound related fields.

BSc (Hons) Music Production sits within the overarching Music & Sound Technology Programme.  There are four degree awards within this programme: BSc (Hons) Music Production, Bsc (Hons) Music and Sound Design Technology, BSc (Hons) Live Sound and Lighting Technology. 

All courses share the same ethos, and you’ll have opportunities to work alongside our music composition and music industry management students too, ensuring you benefit from teaching and experiences within a large community of musicians, composers, technologists and performers.

Within the wider school of creative arts at UH, there are opportunities to collaborate with students from other creative areas, including animation and film and TV, allowing you to network with a broad range of creative industries.

Work Placement

All students have the opportunity to take a short work experience placement during the second year of their degree.

Study Abroad

This course offers you the opportunity to study abroad through the University's study abroad programme.
Study abroad opportunities are available worldwide and in Europe under the Erasmus+ Programme.
Find out more about Study abroad opportunities

Structure

  • Level 4
    Module Credits Compulsory/optional
    Professional & Industrial Context 1 30 Credits Compulsory
    Music and Sound Design Technology Practice 1 30 Credits Compulsory
    Audio Specialisms 1 30 Credits Compulsory
    Sound Technologies and Techniques 1 30 Credits Compulsory
  • Level 5
    Module Credits Compulsory/optional
    Music and Sound Design Technology Practice 2 30 Credits Compulsory
    Audio Specialisms 2 30 Credits Compulsory
    Sound Technologies and Techniques 2 30 Credits Compulsory
    Professional & Industrial Context 2 30 Credits Compulsory
    Year Abroad 0 Credits Optional
    Professional Work Experience 30: Music 30 Credits Optional
  • Level 6
    Module Credits Compulsory/optional
    Professional & Industrial Context 3 30 Credits Compulsory
    Music and Sound Design Technology Practice 3 30 Credits Compulsory
    Sound Technologies and Techniques 3 30 Credits Compulsory
    MT Technology Project (Version 2) 30 Credits Compulsory
  • Fees & funding

    Fees 2019

    UK/EU Students

    Full time
    • £9250 for the 2019/2020 academic year
    Part time
    • £1155 per 15 credits for the 2019/2020 academic year

    International Students

    Full time
    • £12350 for the 2019/2020 academic year
    Part time
    • £1540 per 15 credits for the 2019/2020 academic year

    Discounts are available for International students if payment is made in full at registration

    *Tuition fees are charged annually. The fees quoted above are for the specified year(s) only. Fees may be higher in future years, for both new and continuing students. Please see the University’s Fees and Finance Policy (and in particular the section headed “When tuition fees change”), for further information about when and by how much the University may increase its fees for future years.

    View detailed information about tuition fees

    Read more about additional fees in the course fact sheet

    Other financial support

    Find out more about other financial support available to UK and EU students

    Living costs / accommodation

    The University of Hertfordshire offers a great choice of student accommodation, on campus or nearby in the local area, to suit every student budget.

    View detailed information about our accommodation

    Entry requirements

    UCAS points A Level BTEC
    96 CCC MMM

    How to apply

    Course length
    • Full Time, 3 Years
    • Part Time, 6 Years
    • Sandwich, 4 Years
    Locations
    • University of Hertfordshire, Hatfield

    2020

    Start DateEnd DateLink
    21/09/202031/05/2021Apply online (Full Time)
    17/09/202031/05/2021Apply online (Part Time)
    17/09/202031/05/2021Apply online (Full Time/Sandwich)
    23/09/202031/05/2021Apply online (Full Time/Sandwich)

    2021

    Start DateEnd DateLink
    21/09/202131/05/2022Apply online (Full Time)
    17/09/202131/05/2022Apply online (Part Time)
    17/09/202131/05/2022Apply online (Full Time/Sandwich)
    23/09/202131/05/2022Apply online (Full Time/Sandwich)
    Optional Sandwich Placement or Study Abroad year
    We welcome applications from international and EU students