MSc Music and Sound Technology (Audio Engineering)

About the course

  • Explore the most advanced studio techniques, technologies and processes at the forefront of current music production.
  • Unleash your creative potential and cultivate your own individual style to produce original arrangements, mixes, re-mixes and mastering work.
  • Deliver comprehensive solutions and support for live sound in a variety of performance settings.
  • On this postgraduate degree you will create your own A/V interfaces, plug-ins, and programming codes.
  • Take a look at our MSc Music booklet.

Music and Sound Technology (Audio Engineering/Audio Programming) Gallery

Why choose this course?

Music and Sound Technology in Audio Engineering is designed to provide industry-relevant post-graduate education aimed at forming creative professional for the audio, production, and post-production industry, who wish to pursue careers as creative Audio Engineers within recording, production or live sound settings. Students take hands-on sessions in the University's state-of-the-art facilities, including a top-class SSL studio, guided by dedicated tutors with significant industry experience. The postgraduate curriculum covers all the most relevant and current skills of the field, and sessions and assessment are designed to reproduce, as far as possible and appropriate, the realities of the commercial environment.

We are one of the largest music department in the UK, offering a rich portfolio of forward-looking music programmes uniquely designed to develop the most relevant skills in the current industry. The environment is friendly and supportive, and students benefit from being part of a large community of creatives in all fields: from film, to new media, performance, and fine arts.

Our top-class facilities include:

  • 2 labs, each with 36 workstations dual monitor Apple Intel
  • Large recording studio with latest SSL AWS 900+ SE
  • Studio with Yamaha 02R/96
  • 3 monitoring spaces for surround sound
  • Dubbing suite for audio-to-video work
  • Foley studio for sound design work
  • Sony Game studio
  • Multimedia studios
  • Anechoic chamber
  • TV studio
  • 460-seat state-of-the-art performance venue with A/V recording facilities

Entry requirements...

A Bachelor degree in Music Technology or related subjects. All applicants will be expected to have a solid prior knowledge of standard music studio devices, including practical experience across a range of typical audio software. Applicants lacking formal qualifications may be considered if they can demonstrate significant relevant industry experience.

If you do not have the required level of English for entry, our academic English courses can help you to achieve this level.

Study routes

  • Full Time, 1 Years
  • Part Time, 2 Years


  • University of Hertfordshire, Hatfield


When you graduate from these awards you will be ideally positioned to act as an interface between various music technologies and composers/producers. You may also consider a range of related positions such as lecturer, technical editor for music technology publications and other similar professions in the music industry or consider further study at doctoral level.

Teaching methods

Lecture, seminars and tutorials are typically scheduled over two consecutive days a week, plus some extra sessions for particular workshops, performance and recording. In addition to scheduled sessions, students are expected to engage in continuous self-directed study and studio practice.

Professional Accreditations

Skillset Media Academy


Year 1

Core Modules

  • Creative Enterprise and Context

    This module emphasises the professional contexts of the student's work both in terms of its content and in terms of the kind of outcomes used for assessment. A series of lectures present ideas about key issues in the Creative Industries and Health and Social sectors. The lectures provide a broad context for ideas about the emergence and future of the Creative Industries and Health and Social sectors about Intellectual Property Rights, about the social conditions of the workplace and about the planning and management of projects. 'Break out' seminars lead to the student producing a piece of work that explores topics relevant to their award of study. Alongside these is the development of professional 'presentation of self' skills appropriate for the student's aspirations. This includes the development of portfolios, showreels and other material and skills in preparing and delivering a pitch or bid for funding as if for a Creative Industries or in the Health and Social sectors.

  • Discourse / Reflection: Music, Media and Production

    This module explores key techniques and technologies employed in current music production, placing them in direct relation to the aesthetic issues associated with such usage. Covering from electroacoustic music to a range of popular genres, this module enables students to utilise techniques and technologies in ways that are imaginative yet appropriate and coherent to the particular artistic context of their productions.

  • Major Study: Music Project

    This module is designed to enable students to pursue their own particular interest on a particular focused area of their choice related to their course of studies (approved by tutor) and realise a piece of creative or technical work, substantial in size and advanced in level, that represents a synthesis of all the acquired knowledge and skills and that could be showcased / performed / presented to potential employers, commissioning bodies, audiences, etc.

  • Practice 1: Studio Technology, Practices and Processes

    This course explores key aspects of recording studio and performance technology relating to physical infrastructure, systems integration and software control.

  • Practice 2: Audio Engineering

    This module covers advanced areas of contemporary sound engineering and production practice, both complementing and building upon those covered in the Music, Media and Production module of this Programme.

  • Research and Enquiry

    This module aims to provide students with a range of research skills suitable for postgraduate level study in art, art therapy, design, film, media and music. The module helps students locate their work within contemporary advance-level practice in their disciplines and to make a critical evaluation of the bodies of ideas that sustain them. Key skills addressed include those of data management, critical evaluation, communication skills, notions of creativity and a range of modes of contextual analysis. The skills gleaned on this module will provide students with a platform for research for the remainder of the programme and in their future careers.


Fees & funding

Fees 2016

UK/EU Students

Full time: £7,700 for the 2016 academic year

Part time: If you decide to study this course on a part time basis you will be charged on a modular basis. The cost is £645 for each 15-credit module

International Students

Full time: £12,500 for the 2016 academic year

Discounts are available for International students if payment is made in full at registration

View detailed information about tuition fees

Other financial support

Find out more about other financial support available to UK and EU students

Living costs / accommodation

The University of Hertfordshire offers a great choice of student accommodation, on campus or nearby in the local area, to suit every student budget.

View detailed information about our accommodation

How to apply


Start DateEnd DateLink
28/09/201625/09/2017Apply online (Full Time)
28/09/201625/09/2017Apply online (Part Time)


Start DateEnd DateLink
28/09/201725/09/2018Apply online (Full Time)
28/09/201725/09/2018Apply online (Part Time)