BSc (Hons) Computing and Sports Studies with Optional Sandwich Placement/ Study Abroad

About the course

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Computing

Computing will provide you with an understanding of theoretical foundations, as well as building your knowledge as a designer and developer. You will complete practical work in well-equipped and spacious laboratories and our strong links with commerce ensure you are always working from the most up-to-date study materials.

You don’t need any previous knowledge of computing for this course, your first year will provide you with a solid foundation in the basic principles of the subject. In your second and final years you’ll have an opportunity to tailor your learning to your personal interests by selecting modules from one of three themes:

  • Development of information systems 
  • Programme design 
  • Internal organisation of systems and networks

Sports Studies

This course develops your understanding of sports management, development and the areas of sports science and psychology that impact on it. You will benefit from some of the best university-based sports and fitness facilities in the country. Sports Studies brings together the major themes of sports management and sports development.

You will develop understanding in the fields of recreational and sports management including the business aspects involved and the structures of sport from Government to local level.

Why choose this course?

Computing

  • Study computing in some of the best facilities offered by any university in the UK 
  • Benefit from excellent industry contacts and gain knowledge and skills valued within the industry 
  • Gaining a practical understanding of a range of computing systems providing excellent preparation for a career in a range of roles.

Sports Studies

  • Study at a top 10 institution for sports studies. * 
  • Take advantage of the magnificent sports facilities at the university 
  • Benefit from a balanced curriculum covering all of the major themes necessary to prepare you for a career in the sports industry.

*Complete University Guide 2013

Entry requirements...

2017 entry 

UCAS are introducing a new tariff for 2017 entry so the points being asked for are substantially different to previous years.

112 UCAS points 

IB - 112 points from a minimum of 2 HL subjects at H4 or above.

GCSE Maths and English Language at Grade 4 or above (Grade C or above under the old grading structure).

All students from non-majority English speaking countries require proof of English language proficiency, equivalent to an overall IELTS score of 6.5 with a minimum of 5.5 in each band.

If you do not have the required IELTS or equivalent for direct entry on to your degree programme, our Pre-sessional English and International Foundation courses can help you to achieve this level.

For country specific qualifications, please visit our Your Country page.

Careers

The Joint Honours Programme provides flexibility in your studies broadening your career choices when you graduate. Graduates have found employment in diverse roles such as computer programmers, design engineers, management development specialists, accountants and project managers. Over 72% of our graduates entered employment six months after graduation, and a further 17% went on to further study or training.

Teaching methods

You will develop your capacity for independent study and interpersonal skills on this programme. There is an emphasis on structured research, well-prepared written and verbal presentations and computer literacy.

You will experience a wide variety of teaching styles on the programme including:

  • standard lectures
  • seminars
  • tutorials
  • laboratories
  • case studies
  • individual and group projects

In your final year you will normally have the opportunity to hone your independent study and interpersonal skills by undertaking a major project or dissertation.

Work Placement

You will have the opportunity to take a paid work placement or study abroad for a year between your second and final years, extending your degree from a three year to a four year qualification. You will not be required to pay tuition fees for this year and you will gain excellent experience that sets you apart from the crowd in the graduate jobs market.

A work placement provides you with an excellent opportunity to gain valuable experience and put your theoretical knowledge and understanding from your studies in to practice.

Our Careers and Placements service will help you to develop your CV and support you through the application process for a wide range of placement opportunities in a variety of sectors and organisations.

Study Abroad

This course offers you the opportunity to study abroad in the Sandwich Year through the University's study abroad programme. Study abroad opportunities are available worldwide and in Europe under the Erasmus+ Programme.
Find out more about Study abroad opportunities

Structure

Level 4

Core Modules

  • Human Dimensions of Computing (A)

    Credits: 15

    This module introduces the history and major accomplishments of computer science and information technology, and its impact on modern life. Technology is only one part of computer science and information technology, and the human and social dimension of computing, including user experience and interaction design, is just as important and relevant to the professional practitioner.

  • Programming (A)

    Credits: 15

    This module is primarily concerned with developing basic skills necessary to produce computer-based solutions to simple problems in high level languages. The emphasis is on problem solving, problem solving strategies; fundamental constructs such as structure, syntax and semantics; variables and data types, operations and the evaluation of expressions, control structures, and modularisation, data structures and recursion. Program code will be expected to perform according to specification, be readable, maintainable and well designed. Although the given problems will initially be relatively simple, there will also be an appreciation of how simple solutions can be used in the solution of more complex problems.

  • Programming (B)

    Credits: 15

    This module is primarily concerned with developing basic skills necessary to produce computer-based solutions to simple problems in high level languages. The emphasis is on problem solving, problem solving strategies; fundamental constructs such as structure, syntax and semantics; variables and data types, operations and the evaluation of expressions, control structures, and modularisation, data structures and recursion. Program code will be expected to perform according to specification, be readable, maintainable and well designed. Although the given problems will initially be relatively simple, there will also be an appreciation of how simple solutions can be used in the solution of more complex problems.

  • Models and Methods in Computing (B)

    Credits: 15

    This module introduces a number of principles that underlie computation and computer-based systems, and how they may be modelled. Both the static and dynamic aspects of computing systems are considered, with computation being viewed both in functional terms, and as a series of state transitions defined over abstract or virtual machines. The module provides a clear concept of modelling and specification of computational systems. The module illustrates some of the ways in which the use of formalisms in modelling and specification can aid those involved in the design, development and operation of computer-based systems.

  • Introduction to Sports Development

    Credits: 30

    This module will aim to unravel the ambiguous and complex nature of sports development. To provide students with an understanding of the growth and evolution of sports development, the myriad models of sports development, the varied organisational perspectives and priorities relating to sports development and the strategies and initiatives that have been developed in an attempt to sustain and grow participation in sport. Of key importance to this module is a philosophical debate about sports development and whether it is essentially about the development of sport or development through sport.

  • Introduction to Sports Management

    Credits: 15

    This module introduces students to the subject of sport management in terms of explaining the principles of management and leadership in sporting organisations. The roles and responsibilities associated particularly with sport organisation management will be investigated with reference to the marketing and management of sport services and human resource management. How sport organisations are structured will be examined, looking particularly at the micro environments of sport organisations cross sector.

  • Study Skills and Employability

    Credits: 15

    This module is focussed on introducing and developing skills required to study in a Higher Education environment and also consider professional skills needed in the work place. With regards to academic skills this module primarily provides an introduction to the academic, IT and communication skills that students will require to become effective autonomous learners in Higher Education. Employability skills will be analysed and investigated to start to prepare students for the areas they need to develop. Also possible opportunities that are available for a graduate from the field of sport will be considered and embryonic career plans developed.

Optional

Level 5

Core Modules

  • Information Technology Development Exercise

    Credits: 30

    The core of the module is a realistic case study, undertaken in small teams, to develop a software system. Developing such a system is not just a matter of understanding the basics of software engineering and project management, but also requires skills acquired through hands-on practice. This approach of learning through experience involves the challenge of identifying, comprehending and critically handling a number of advanced methodologies, concepts, techniques and technologies. A further key element of the module is professionalism and the relevance of the academic content to professional practice in the IT industry. The module provides: Experience of working in a team on a complete systems development project; Knowledge of and skills in modern software engineering techniques; An appreciation of the relevance to the IT workplace, in part acquired through business case studies; The background and attitude for seeking professional employment in the IT industry, especially in software development.

  • Web Scripting

    Credits: 15

    This module introduces the fundamental concepts of the World Wide Web. It starts with an overview of HTML mark-up and cascading style sheets, and the importance of the separation between content and presentation. The bulk of this module is concerned with extending the practical programming skills, and applying these to the development of a web application that creates, reads, updates and deletes information using databases. Further, an important part of this module is understanding the constraints that the World Wide Web places on developers, such as those imposed by its stateless nature and the various recommendations that guide core web technologies.

  • Enterprise Databases

    Credits: 15

    This module provides an in-depth study of the design and implementation of relational databases. The module provides the principles and the techniques needed to develop relational database systems, together with the database theory on which these principles and techniques are founded. There is a large practical element, using a popular market leading product in the roles of database designer, database administrator and end user. The module also raises awareness of areas where new types of database are emerging.

  • Graduate & Employability Skills

    Credits: 0

    You will be offered a variety of employment enhancing workshops and online activities such as interview skills workshops, personality profiling and career planning in order to improve your employment prospects after graduation and make you aware of current areas of strength and weakness in relation to employability. You will also have the opportunity to learn about self-employment options, graduate schemes and will attend speaker sessions with successful professionals in areas of employment appropriate for Joint Honours graduates so you can learn about the skills and attributes required for these areas and how to enhance your prospects of entering such areas. You will be required to undertake a certain number of activities chosen by you from a career “menu” and to reflect on what they have learnt in order to complete the module successfully.

  • Sports Development

    Credits: 30

    This module will explore the factors that impact on sports development such as sociological perspectives and situational circumstances that affect participation. The influence and relationship between sports development and associated themes such as physical activity, active recreation and leisure will be considered in the context of continuity and change in contemporary sport. The array of different stakeholders such as sport in educational settings, National Governing Bodies (NGB's), local authorities and sports clubs will be considered for their different responsibilities and motivations. This module will involve students in debates focusing on the role of sports volunteers in club environments and in an appreciation of creating, developing and sustaining performance pathways. Of key importance to this module is an appreciation of the array of different stakeholders to sports development and their varying priorities.

  • Sports Management

    Credits: 30

    This module develops the subject of sport management in terms of further understanding the variety of sport business structures and moves on from understanding simple micro environments cross sector to understanding the legal and financial implications of being self employed, partnerships and public limited companies. How these structures behave and how culture is evidenced will be examined along with the theoretical concepts of change management and conflict resolution. This module will then begin to examine less permanent sport organisational structures through sports events and understanding purpose and variety of sports events and associated structures. Finally students will be able to examine an operational management strategy for delivery of a sport event through either having observed or managed an event of choice.

Optional

Level 6

Core Modules

  • User Experience

    Credits: 15

    This module explores the body of knowledge underpinning the topic of User Experience (UX), and how UX approaches can be applied to the design and evaluation of user interfaces.

  • Information Security Management

    Credits: 15

    This module develops the concepts and principles of information security management including its organisational aspects such as security governance, policy procedures and security standards. It covers the relevant methods associated with risk assessment and management. In this module, various issues associated with information assurance, incident management and government legislation on data protection will be presented. This module introduces security controls that are used to protect information and underlying IT systems and infrastructure. Disaster recovery, business continuity management, investigation and digital forensics which are important aspects of information security management will be discussed in this module.

  • Advanced Web Scripting

    Credits: 15

    This module extends the basic web model in two ways. The first looks at the use of client-side scripting to enhance the user experience. This is done by examining the use of Javascript to increase the interactivity of the user view, and to exploit local data storage. The second is to consider the use of services to move beyond a simple HTML page request/response model of interaction. In addition, the module considers the impact of third party tools in developing web applications. For enhancing the user experience this may include interface toolkits such as JQuery. Service-based extensions may include the use of functional libraries such as the Google Maps API.

  • Graduate & Employability Skills

    Credits: 0

    You will be able to access employability and enterprise resources including workshops, online materials and books in order to help you formulate a career or post-graduate study plan. You will have the opportunity to hear speakers from a variety of areas give advice and guidance as to how to enter those fields. You will be required to undertake a certain number of activities chosen by you from a career “menu” and to reflect on what they have learnt in order to complete the module successfully.

  • Advanced Sports Development

    Credits: 30

    Sports development as a post-war phenomenon can be seen as a policy domain, process for social change and an area of activity/practice (Girginov, 2008). This module has been designed to explore sports development in greater critical depth developing upon previous study at levels 4/5. The module features three themes that are prominent throughout the module: the first covers the practice of sports development through the project planning lifecycle and includes evidenced based practice, applying for funding, performance management and considering sports development through the perspective of the customer/participant. The second focuses on sports development as a policy domain with awareness of the health and wellbeing, children and young people broader context. The third aspect is the utility of socio-political theory and concepts that are highly relevant to sports development such as social class, race and equality, gender, partnership, power and habitus.

  • Advanced Sports Management

    Credits: 30

    This module aims to provide an understanding of the concept of strategic management and its application to sport organisations. It will enable the student to appraise the influences of the macro and micro environment within which such sport organisations exist and operate. Students will implement advanced strategic marketing processes to facilitate effective operation of the organisation and understand unique marketing constraints and opportunities which are characteristic of service and product organisations involved in the sport industry. Students will design and implement a suitable service and product marketing strategy for a specific sport organisation.

Optional

  • Professional Work Placement in Computer Science

    Credits: 0

    Supervised work experience provides students with the opportunity to set their academic studies in a broader context, to gain practical experience in specific technical areas and to strengthen their communication and time-management skills. It greatly assists them in developing as independent learners, so that they will be able to gain maximum benefit from the learning opportunities afforded by their future study programme. It gives them opportunities, according to the nature of the placement experience, to acquire the basis of technical expertise in specialist areas, which they may be able to enhance through study after completion of the placement, especially in the final project.

  • Software Quality

    Credits: 15

    This module provides both a theoretical and practical introduction to quality both in terms of the software development process and the products of that process. It also investigates how quality can be defined and measured, and by analysing actual program code to determine its quality according to pre-determined quality metrics.

  • Enterprise Systems

    Credits: 15

    This module explores different perspectives on the design, management and integration of software systems that support business processes across complex organisations. The first perspective examines the integration and inter-operation of different applications within the same enterprise. The focus is on appropriate approaches and methods for bridging the gap between IT strategy, which aligns business goals and system requirements, and the design and management of individual IT services. This could include, but is not limited to, approaches based on ITIL and/or SOA. The second perspective examines the scalability of systems that provide specific functionality across the whole of an enterprise. This is done by breaking down an application into different tiers and looking at the issues, potential problems and design solutions to enable the delivery of high performance systems. This focus on individual systems is a natural extension to study of design patterns for web applications.

  • Year Abroad

    Credits: 0

    Learning and teaching methods may include taught courses, a research programme, or a mixture of these. components. The Year Abroad will be for TWO academic semesters or their equivalent. The student will follow a programme negotiated by the Study Abroad team or nominee, School Study Abroad Tutor and an equivalent representative of the host institution. Prior to the commencement of the Year Abroad, the student, the appropriate officers from UH and from the host institution will agree a learning contract and mode of attendance. In institutions where the language of instruction is not English, then the learning contract will take into account the students ability in the language of instruction of the host institution. The student will be required to provide evidence of appropriate attainment and ability in the language of instruction of the chosen institution when the language of instruction is not English.

  • Sandwich Placement - Sport

    Credits: 0

    The sandwich placement will provide students with the opportunity to expand, develop and apply the knowledge, understanding and skills learnt in the taught years of the degree in a work-based situation. The establishment will appoint a work-place supervisor, and the student will also have a University supervisor. During the placement the student will return to the University to a one day Symposium which all placement students attend. During this day they present a poster about their placement and attend talks on future employment.

  • Year Abroad - SPS

    Credits: 0

    Learning and teaching methods may include taught courses, a research project, field studies or a mixture of these components. The Year Abroad will be for two academic semesters or their equivalent. The students will therefore follow a programme negotiated by the Associate Head of School or nominee and an equivalent representative of the host institution. Prior to commencement of the Year Abroad, the student, the programme officers from the University of Hertfordshire and from the host institution will agree a learning agreement and mode of attendance.

Fees & funding

The government has yet to announce the upper limit of Tuition Fees for applicants wishing to study an undergraduate course in 2018/19. As soon as this information becomes available, our website will be updated and we will contact everyone who has applied to the University to advise them of their Tuition Fee.

Fees 2017

UK/EU Students

Full time: £9,250 for the 2017 academic year

Part time: If you decide to study this course on a part time basis you will be charged £1155 per 15 credits for the 2017 academic year

International Students

Full time: £11,350 for the 2017 academic year

Part time: If you decide to study this course on a part time basis you will be charged £1420 per 15 credits for the 2017 academic year

Fees 2018

UK/EU Students

Full time: £9,250 for the 2018 academic year

Part time: If you decide to study this course on a part time basis you will be charged £1155 per 15 credits for the 2018 academic year

International Students

Full time: £11,950 for the 2018 academic year

Part time: If you decide to study this course on a part time basis you will be charged £1500 per 15 credits for the 2018 academic year

*Tuition fees are charged annually. The fees quoted above are for the specified year(s) only. Fees may be higher in future years, for both new and continuing students. Please see the University’s Fees and Finance Policy (and in particular the section headed “When tuition fees change”), for further information about when and by how much the University may increase its fees for future years.

View detailed information about tuition fees

Other financial support

Find out more about other financial support available to UK and EU students

Living costs / accommodation

The University of Hertfordshire offers a great choice of student accommodation, on campus or nearby in the local area, to suit every student budget.

View detailed information about our accommodation

How to apply

2017

Start DateEnd DateLink
28/09/201720/05/2018Apply online (Full Time)
28/09/201720/05/2018Apply online (Part Time)
28/09/201720/05/2018Apply online (Full Time/Sandwich)

2018

Start DateEnd DateLink
28/09/201820/05/2019Apply online (Full Time)
28/09/201820/05/2019Apply online (Part Time)
28/09/201820/05/2019Apply online (Full Time/Sandwich)

2019

Start DateEnd DateLink
28/09/201920/05/2020Apply online (Full Time)
28/09/201920/05/2020Apply online (Part Time)
28/09/201920/05/2020Apply online (Full Time/Sandwich)