Special Effects BA Hons
School of Creative Arts
Institution Code H36
UCAS Code
W451
Course Code CCSFX
Start date
September
More about the course
Throughout this course you will acquire an understanding of & practical expertise in Special Effects Design (SFX). You will be able to combine your artistic & technical skills to produce animatronics, action props, models & SFX as featured in Films, Television & Theatre.
Whilst focusing on the development of your technical & creative abilities, you will also learn how special effects are integrated into films, through a structured series of lectures and workshops, covering the theory & practice of working in different genres. The course is run in close partnership with leading SFX companies.
First Year
You'll gain a strong grounding in craft practices, workshop skills and the design process. Projects are designed to introduce you to a broad range of disciplines, encouraging problem solving, versatility and innovation. You will be introduced to a range of new materials & technologies, while learning valuable practical skills, including welding.
Second Year
Eight exciting one week projects, taught by industry professionals are integrated throughout the year, to help you become proficient in moulding & casting techniques, animatronic design, Computer Aided Design, advanced workshop skills & 'hands on' experience of SFX equipment used to produce, rain, fire, smoke, wind & snow. You will also learn about the safe use of pyrotechnics and participate in demonstrations of this. Working on two longer projects, you will be encouraged to explore and experiment with ideas acquired from regular workshops ranging from mechanical design, to painting and finishing techniques. You will be working in our comprehensively equipped workshops & studio facilities where you will learn to use both traditional and emerging technologies.
A series of lectures will introduce relevant concepts of film making so that you will gain an understanding of the experience of working 'on set' & how to use filming techniques to best advantage. This is particularly appropriate if you opt to spend up to four months on a professional work placement. In 2008/9 our students were actively involved in major movies including The Quantum of Solace, Fantastic Mr Fox and Harry Potter and the Half-Blood Prince.
Final Year
Your study will be more independent, enabling you to develop the experience gained in the second year into a fully realised SFX artefact. You'll write an in-depth essay on your research & analysis of issues related to your particular interests & design studies. A second major project provides the opportunity to demonstrate your professional ability. This may involve working with students studying on related degrees to make the experience as close to real-world practices as possible.
The year is also geared towards preparing you for your future career and you'll produce a professional portfolio and mount an exhibition of your work at the end of the year.
Work placement
We regularly provide fantastic opportunities for students on our highly acclaimed work experience programme; students can choose to take a range of modules as a replacement for all or part of one semester in their second year of study. The staff team have excellent contacts in industry and students are supported by a work experience tutor that assists them in placing students on high-profile placements. Typically students spend 3 months with leading companies like Artem Special Effects, Hothouse Models & Effects, and Machine Shop Special Effects.
Our students have worked on major blockbusters such as Batman Begins, Charlie and the Chocolate Factory, Harry Potter & the Goblet of Fire and Hitch Hikers Guide to the Galaxy. Their skills are highly valued in the wider entertainment industry of exhibit, interactive exhibitions, theatre, theme parks and spectacle.
Careers
The course's strong focus on creative problem solving, mechanical design, and practical workshop skills will prepare you for working in Special Effects. These versatile skills are also sought after in other areas including stage, theme parks, fine art installations, and interactive displays in museums or exhibitions.
Teaching methods
Teaching across the programme consists largely of project-based work supported by appropriate 'skills' based workshops. Students tackle a wide variety of briefs ranging in complexity and time scales. Some projects will take up to two months to complete whilst others will be completed within a matter of days.
There is a common first year for all three degrees in the programme, which provides an opportunity to develop a range of skills and gain a wide variety of learning experiences. Some of the projects are team based and help you get to know people from the other two degrees, whilst other projects are worked on individually.
In addition to work experience away from the university, students often have the chance to work on live projects for clients on campus, which provides an opportunity to complete work to professional standards and real deadlines.
Tutorials and seminars include one-on-one, small group, medium sized groups for workshops and large groups for lectures.
Course structure
Detailed information about the structure of the course and the modules you will study.