Information Technology (Entertainment Systems) BSc Honours


School of Computer Science


Institution Code H36

UCAS Code

GG5K
BSc/ITES


Programme Code EICSIT

Start date

September

Contact us

01707 284800

More about the course

 

One of a range of degrees from the Undergraduate Programme at the School of Computer Science

Distinguishing Features

Our Information Technology (Entertainment Systems) degree has a focus on information technology and its exploitation in the business environment and other application areas plus the chance for some specialization in later years. This makes you stand out to employers whilst still keeping the broad IT base that most are looking for.

In this degree you will examine topics in interactive systems and multimedia design and their application to entertainment technologies such as computer games. You will study the principles behind the development of interactive systems and the properties of their typical digital media content. You will learn how the tools and techniques of software engineering may be applied to the development of interactive systems.

Year 1

All students study the same four modules in the first half-year (semester), giving you a thorough grounding in key areas of academic and professional computing including computation, programming, databases/ data structures and multimedia.

In the second semester, three of the modules you study will be specific to the Information Technology theme: on internet technologies, usability (human-computer interaction), and on the use of IT in business.

The fourth module is an option, chosen from the other theme or one of two further modules.

Year 2

In the second year, you will expand on your knowledge of IT in business and of databases/ data management, while developing practical skills and professional awareness in systems development. You study four double modules that are taught over both semesters. Three of the modules will be specific to the Information Technology theme and the fourth is an option.

Final Year

In the final year (Year 4 on a sandwich course, Year 3 if full-time; shown as Year 4 in the Course Structure tab), you extend your knowledge and professional awareness.

In the first half-year (semester) you study two core single (15 credit) module, and two options shown with an “A” in the list from the Course Structure tab. In the second semester you continue with two of these (shown with a “B”) plus a core double (30 credit) module project.

The core Professional Issues module examines the issues affecting IT Professionals, enhancing your value to employers. For this specialist degree, there is a defined core module pair: Digital Entertainment Systems A & B. For the options, you initially choose two from the list of those offered, to fit in with your interests and career direction. If you wish, one of them can be taken from the list for our BSc Computer Science.

The project is a substantial piece of practical or investigative work that will enable you to apply your academic studies in a specific context. You choose the topic from a wide range of suggestions, or you can propose it yourself.

Work placement

You have the opportunity to undertake an optional professional placement for your third year.

We encourage you to take advantage since research has shown that on average placement students have a greater chance of finding good employment after graduation and achieve higher grades in their final year. Work placements are spent in a paid job relevant to your degree. You apply in the second year, with support from the University using our extensive contacts with employers.

Recent placement students have worked at large organizations such as Xerox, Chevron-Texaco and Microsoft. Others have worked for small companies, perhaps family-run or near home.

Careers

Several thousands of UH computer science graduates have moved into a wide range of careers; many are now in senior positions in the UK and throughout the world.

Initial job roles have included programmer, software developer, business analyst, software engineer, webmaster, database administrator, network designer, and technical consultant.

This particular degree title provides you with the skills needed to prepare for a career for example as a games developer, or alternatively as a programmer or producer applying interactive multimedia techniques within mainstream systems.

Teaching methods

Classes consist of lectures, small group seminars, and practical work in our well-equipped laboratories. We use modern, industry-standard software wherever possible. There are specialist facilities for networking and multimedia.

In addition to scheduled classes, about 16 hours per week in Year 1, you will be expected to spend the same amount of time in self-study taking advantage of the extensive and up-to-date facilities. These include the Learning Resource Centres, open 24x7, with 1,500 computer workstations and wifi access, Studynet our versatile online study environment accessible on and off campus, and open access to our labs.

Course structure

Detailed information about the structure of the course and the modules you will study.